Sometimes when viewing sculpts from a distance, you will see that they are incomplete. This is not a texture issue, this is an issue with the way the SL client renders sculpties from various distances. The image below demonstrates the problem.
It’s a simple fix. Read below for more.
- Enable your Advanced menu by pressing Ctrl – Alt – D
- Go to advanced -> debug -> and type in rendervolumeLODfactor (no spaces)
- Increase the number shown to 4, 5 or 6 and press enter.
- Close the debug menu and enjoy your pretty sculpties.