RendervolumeLODfactor
Sometimes when viewing sculpts from a distance, you will see that they are incomplete. This is not a texture issue, this is an issue with the way the SL client renders sculpties from various distances. The image below demonstrates the problem.
It’s a simple fix. Read below for more.
- Enable your Advanced menu by pressing Ctrl – Alt – D
- Go to advanced -> debug -> and type in rendervolumeLODfactor (no spaces)
- Increase the number shown to 4, 5 or 6 and press enter.
- Close the debug menu and enjoy your pretty sculpties.
Wanted to wote, but the jira was closed and said resolved. And still my settings still show 1.125 :/
Solved indeed..
Yeah, they won’t change it, apparently it’s really bad for people with low end computers. :/