Welcome to the Slink OmniHUD
If your skin comes with appliers, you need not go any further. Simply wear the skin applier HUD, apply it and your hands and feet will match.
We recommend that you use appliers wherever they are available for the best results in the largest variety of lighting settings.
If your skin does NOT have appliers, you will need to manually match it, as per the below instructions:
PLEASE CHECK YOUR FEET OR HANDS FOLDERS FOR THE LATEST HUD VERSION.
When you first wear the HUD, it will open to the first page.
This is where you will select whether your avatar skins is regular human toned, or fantasy toned. Regular skintones range between pale pink to very dark brown. If this is you, select the Human Panel.
You will also find on the main tab a link to the video tutorial, a link to this page if you need a reminder, and an email address with which you can contact the Slink team for assistance if you need it.
Please have a go at using the HUD to match your hands or feet before you contact us! 🙂
Note: this HUD is ONLY for skin matching. Changing nail length, tattoo and stocking visibility and nail polishes are The Utilities HUD
When you select the Human avatar type, you will be directed to the following page.
Human skin isn’t flat brown or flat pink. We have a large range of colours throughout the “human” spectrum. Human skin has an undertone that shows through on the upper surface and defines whether you have a yellowish skintone or a pinkish skintone, or even in some cases, a bluish skintone. SL avatar skins are no different. So, I’ve created 4 sets of textures that have a yellow base or a red base to try and provide as many matches as possible without tinting. They are available on the main OmniHUD, and also on a set of Alternative HUDs, which are packaged in your feet and hands folders, and available in the Slink Mainstore.
The purpose of this page is to determine what undertone your skin has. Click the buttons provided until you are happy with the selection. If it looks too yellow, select the red side, and vice versa.
Click next to continue.
You will be directed to one of these pages.
Depending on whether you clicked a skin tone on the red or yellow skin side, you will be sent to either the red base or the yellow base page. The green hand indicator will be sitting over the skin number you selected on the previous page. If it’s not already a match, click either side of the hand to change the skin selection on your hands. It doesn’t have to be an absolutely perfect match, close enough is more than good enough.
I find when matching skins it helps to move your camera away from the body part in question and look at the overall effect with the avatar. Our avatar skins are quite varied, and if your match is too light, or too yellow, compared to the avatar when viewed as a whole it won’t be quite right. – Siddean
Once you are happy that the skin you’ve selected matches your avatar, click next.
You will be directed to the final steps page.
On this page, in the little white box, will be displayed the number of the skin you selected. DO NOT CLICK THIS BOX, IT DOESN’T DO ANYTHING!!
I have provided blenders in tattoo layers, gloves for hands and socks for feet, for your convenience. They are packed in their own bags within the hands and feet folders – called “Slink … Blender Layers UNPACK ME – R” or “Slink … Blender Layers UNPACK ME – Y”. Please find the one that matches the number displayed in the box and wear it. With no more work, your skin should now match your Avatar Enhancement body part! The biggest advantage of doing it this way, aside from no colour tinting required, is that they look great in high AND low graphics settings.
If you don’t find your match, you can use the Alternative Skins HUDs which are packed in your feet or hands folders. These huds contain a brighter and duller version of each skintone in the main OmniHUD and may have just what you need for your exact skin match.
Warning – The next steps are for people who are familiar and comfortable with using a colour palette to find a skin match. If you are not comfortable and need assistance, please contact support at firstname.lastname@example.org.
If you find that you cannot get a perfect match using the textures provided on this HUD, you may need to tint one of the textures to suit. Get as close as you can to your skintone using the textures, a shade or 2 lighter. Then click the little grey gear as indicated.
Here you can tint your hands or feet using the colour palette to perfectly match your skin. If you already have a close match, it may be a case of adding a little darker brown to your tint and you will be done! Once you have the perfect match for your body parts, click the HUD where it says Click Here and your RGB value will be chatted to you to put into the matching blender layer (displayed on this page within the black box to the left)
If you mess up and want to start again, you can reset the colour of your hands/feet to white using the Reset to White button. If you want to switch from a manual skin match with tint to an applier you MUST reset your skin tint to white. You can do this from the OmniHUD, or from the Hands and Feet Utilities HUD.
For your information, your current texture selection is also displayed on this page!
If you already know your RGB value, you can enter it directly into the hands or feet – while wearing the OmniHUD by typing into local chat
/13 skin 000,000,000
where 000,000,000 = your RGB numbers. I do not recommend using this method to tint from white, because SL lights prims and the avatar differently and you can end up with strange lighting glitches.
Instructions for tinting the blender layer can be found here.
If you pressed Fantasy type on the first panel, you will be directed to the following page.
Here you can select from one of 2 grey skin textures, and have access to the colour palette to find the perfect shade for your attachments. There are corresponding blender layers for each of these textures in the folder. Use the blue link on this page to get your RGB once you are satisfied, so you can tint your blender layer!