Category Archives: Slink updates

New instore @ Slink this week

We have a couple of new releases in Slink this week! Read on, fellow Slinkies 🙂

First up – I received a few requests from men for Male Dynamic compatible versions of the exxxxxxxxtra long nails that I released for women a week earlier, so here they are!

Designed for Slink Dynamic Male Hands – each set comes with 3 lengths controlled by a handy little HUD. Turn off the nails on your hands before wearing these 🙂

And now – the single most requested item in my to-do list is finally here! BUTT PHYSICS!

I have just today placed on the wall at Slink 2 new augments for the Physique Female body system – the Hourglass Natural Bottom augment and the Original Natural Bottom augment. Naturally these are compatible with the bodies specified in their names and only compatible with Slink bodies. There is also a physics layer included to give you that sexy jiggle – modifiable so you can adjust the settings to your own liking. Redux (bakes on Mesh) only.

(NOTE – May not be compatible with mesh clothing that covers the bottom. In that case, just remove the augment!)

Slink Bottom Augment HG PosterSlink Bottom Augment ORIG Poster

New Extra Long Nails @ Slink

4 new styles of addon nails in the Slink store today! Get your extra, extra, EXXXXTRA long nails on! They come in Square, Ballerina, Oval and Stiletto and each set has 3 lengths from long to super extra how-does-one-use-the-bathroom long!

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Slink Addon Nails XL Ballerina

Compatible with Slink Dynamic Redux and Classic Female hands (both separate hands and bundles). Disable your built in nails via the Physique Utilities HUD or the Hands and Feet Utilities HUD before wearing these nails.

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Slink Addon Nails XL Oval

You can use any Slink or Omega nail applier, and you can select separate nails via either Utilities HUD for different polishes just as if they were always part of the hands!

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Slink Addon Nails XL Square

You will find these in the female body section, underneath the main Dynamic Hands vendor.

Taxi to Slink MainstoreSlink Addon Nails XL Stiletto

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New Male Head, Ears and a gift @ Slink!

It’s been so long since I’ve been able to release NEW things that I hardly know what to do with myself!

This week we have a new man at Slink – Finn. A gorgeous chap with a strong nose and brooding brows.

Slink Finn Poster

TAXI TO SLINK MAINSTORE

I have also created a new set of ear augments especially for Visage. They are cute little round ears that stick out from your head more than the default ears do, and they have little round lobes! Both male and female compatible versions are available in the same pack.

Slink Round Ear Poster

TAXI TO SLINK MAINSTORE

I have also put out a little Halloween freebie this year as well 🙂 Monster teeth and ears! Simply wear with your Visage head and they will line up and act as if they were meant to be there… always… Available now for $0L for everyone!

TAXI TO SLINK MAINSTORE

A little update of Redux

The Slink Redux Body system will now accept materials appliers from any Slink compatible layer applier. Previously it was restricted to skin appliers only but opening up the materials from other layers gives even more options for customisation than before. You can wear your slinky shiny catsuit system layer with it’s custom materials applier for even more shine. Appliers for things like wet skin effects that are set to the tattoo layer that can now be used on the Redux system.

There are no separate layers on Redux so whichever materials applier you use is the one you will see.

This update is now in the servers so visit a redelivery terminal and request a new copy of your purchases!

Please ensure you have Advanced Lighting on, or you will not be able to see these effects on your body.

Note – this system ONLY affects materials, not textures. Redux does not require texture appliers, it uses system layers for textures.

WetLook

GLOSSARY:

  • Bakes on Mesh – A checkbox applied to mesh objects that allows them to display the merged texture worn on the system avatar. Hides the system avatar when enabled
  • Slink Redux – The Slink brand to indicate the Bakes on Mesh compatible version of the Slink Physique, Avatar Enhancement and Visage body parts.
  • Texture – the file that shows the colour of your mesh object ie: the skin you can see in the image above. A Bakes on Mesh object uses System Layers (skins, tattoos, undershirt, underpants, socks, pants, shirts etc) to display textures.
  • Materials – special texture files that display non colour information – ie: the shiny droplets you can see in the image above. These are commonly referred to as Shine/Sheen/Bump/Normal/Materials and are applied to the body using an applier HUD.
  • Applier HUD – an object made from prims and scripts that is programmed to send a Unique ID number from itself to a script listening in the body, via a mouse click/button press. This tells the body what item to display and where. Not necessary for Redux, unless you want to change nail polish, or add materials to your body.

 

Slink Redux Body complexity questions

Avatar complexity is a hot topic in SL circles at the moment, with Bakes on Mesh giving us the opportunity to drastically reduce our complexity by removing scripts, applier textures and onion layers from our mesh body bits! Here at Slink, the rendering cost of our bodies is an important issue, as the lower we can make it, the more our customers can do with their avatars without worrying about pushing their complexity way up simply by wearing our body bits. Higher complexity avatars make SL more challenging for everyone.

To that end, we work very hard to optimise, reduce and rethink when we have the opportunity to, and Bakes on Mesh gave us that chance. This is why we didn’t simply add a Bakes on Mesh flag to our existing body parts, and instead spent a very long time making sure this version was as streamlined and efficient as possible, without compromising on the actual look, functionality and usability of the system. It is also why we won’t be adding alpha cuts back into the Redux system and instead ask wearers to use alpha layers.

I would like to present the avatar complexity cost as calculated by the Second Life Official viewer for all of the Slink Redux body updates. I also put on one of our new heads for good measure!

BASIC SYSTEM AVATAR

System

1: The system body. I am wearing a couple of HUDs but no body attachments. Base complexity is 2000

SLINK REDUX ORIGINAL BODY

Orig

2: The Slink Redux ORIGINAL Physique body. This body alone adds 2608 complexity to the base 2000.

SLINK REDUX ORIGINAL BUNDLE

Orig Bundle

3: The Slink Redux ORIGINAL Physique BUNDLE. This bundle includes 5 sets of feet and hands, plus animations, and adds 4270 to the base 2000 complexity

SLINK REDUX HOURGLASS BODY

HG

4: The Slink Redux HOURGLASS Physique body. This body alone adds 2862 complexity to the base 2000.

SLINK REDUX HOURGLASS BUNDLE

HG Bundle

5: The Slink Redux HOURGLASS Physique BUNDLE. This bundle includes 5 sets of feet and hands, plus animations, and adds 4398 to the base 2000 complexity

SLINK REDUX HOURGLASS BODY PLUS HANDS

HG Body hands

6: The Slink Redux HOURGLASS body plus left and right dynamic hands attachments. This adds more mesh geometry, more faces and more scripts. This set adds 5732 to the base 2000 complexity

SLINK REDUX HOURGLASS BODY PLUS HANDS & FEET

hg body hands and feet

7: The Slink Redux HOURGLASS body plus left and right dynamic hands attachments and the deluxe feet attachment. This adds even more mesh geometry, more faces and yet more scripts. This set adds 7702 to the base 2000 complexity

SLINK REDUX HOURGLASS BODY PLUS HANDS, FEET AND HEAD

head HG hands feet

7: The Slink Redux HOURGLASS body plus left and right dynamic hands attachments and the deluxe feet attachment PLUS one of the new Slink Visage heads – Amelia. This full set adds 10351 to the base 2000 complexity

SLINK REDUX HOURGLASS BUNDLE PLUS HEAD

Head HG Bundle

8: The ideal Slink body and head setup. Slink Redux HOURGLASS bundle, Slink Redux Amelia head. This full setup adds 7047 to the base 2000 complexity.

Final thoughts

The maximum complexity from a complete Slink body system including separate body, hands and feet, body and head is just over 12k.

Adding more layers to Redux does not affect complexity, which is the whole point of Bakes on Mesh. The new layer texture is baked into the layers underneath it, and then sent to the mesh body part so that the SL client can see it as one single texture.  Slink Redux (without materials) will always be rendering 3 1024 textures as head, torso and legs, as opposed to potentially upwards of 20 textures if all 4 layers are on and displaying 1024 textures on the previous version – the Physique Classic. With Redux, you can wear up to 60 or more layers without increasing your complexity by even a single digit.

If you have questions about this please feel free to message me inworld @ Siddean Munro, and I will be happy to answer them!

 

Updated and New Heads @ Slink

I am pleased to finally announce new heads @ Slink this week! These are the first heads we have released in 4 years, due to various technical limitations and other things needing our focus, but the recent Bakes on Mesh release in Second Life has significantly increased our available time for new content! So here they are, the first in what will hopefully be many, of the Slink Visage Redux Range. More details about these heads will follow the pictures below.

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Slink Emma Poster

First up we have Emma. Emma is an update to the original Emma released a few years ago. She is fully Bento ready and uses Bakes on Mesh for skins and makeup. If you previously purchased Emma, you will find this update in the redelivery terminals.

Slink Becky Poster

Next up is cute little Becky. Like Emma, she is an update to the previous version of Becky, and also available in the redelivery terminals.

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Slink Jacquie Poster

Sweet Jacquie is new to the Visage range. She is a soft, youthful face with a slightly melancholy lilt about her eyes. Of course she is fully Bento animated and you can adjust her shape with your face sliders. She uses Bakes on Mesh for her textures.

Slink Amelia Poster

Gorgeous Amelia is up next. She is a more angular face with strong cheekbones and square jaw. Again, Amelia is fully Bento and Bakes on Mesh compatible.

Slink Ashlynn Poster

Last but not least in the female faces is Ashlynn. Ashlynn has a beautiful aquiline nose and strong jaw. She is probably my favourite of all the ladies!

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Slink Anderson Poster

And not to leave out the men, we have Anderson. You could cut glass with those cheekbones!

Hud Snapshot

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All Slink Visage heads are fully seamless with Slink Physique bodies. Just wear and go! Full working demos are available! Please try before you buy 🙂

The Visage Utilities HUD has been redesigned along the same theme as the Physique Utilities HUD for the Redux system. On the HUD you will find options for eyelashes, tinting panels for lashes, HD Lipgloss, skin and specular, as well as our animation system.

The animations include an idle that can run all the time in the background, a series of static poses for photography purposes, and a series of chat emotes. You can see what the chat emotes are and how they work by clicking the ? next to “emotes on” to bring up the emotes help panel.

Each pack comes with skins, brows and shapes for you to get started with.

These heads do not come with mesh eyes. You can use your system eyes, or use your own mesh eyes if you choose.

You must remove your full head alpha layer in order to see the Visage Redux heads properly.

Please note – these heads do NOT use appliers for skin, only system layers. Materials (bump and shine) are still handled by appliers and both Slink and Omega appliers will work for this. If using Omega, wear the included Omega Bridge and install the Slink Omega kit from the Omega marketplace store.

 

Slink @ Uber Summer Lovin’

Slink is a guest of the lovely Sissy Pessoa of Baiastice at this month’s round of UBER. The theme is Summer Lovin’ so while shivering in the Australian winter, I made this sexy little strappy Bikini for you!

Athena is available now in 16 colours and 6 multipack extra patterns to match with Baiastices’s Olympia gladiator heels which Sissy has also released this month. She is made exclusively for the Slink Physique Original and Hourglass bodies, and their Petite Augments.

Athena Bikini Main.png

TAXI TO UBER RIGHT NOW!

Slink @ Shoetopia 2017

I am excited to be participating again in this round of Shoetopia, this time as a sponsor alongside some great SL cobblers! Shoes are my first love, before body parts, before hair, before anything else, there were always shoes. Making these was like immersing myself in a warm, scented bath, comfortable and soothing and something I really should be doing more often!

For this round, I present the Bond Girls – Tatiana, Natalya and Xenia!

Slink - Tatiana - Fatpack (1)

Tatiana is a sweet, sexy kitten heel style with a strappy flair around the ankle. She is perfect for these late summer and autumn days when the air is still warm with a hint of freshness. Or, for those of us in the Southern Hemisphere, as the days are starting to really heat up, Tatiana is perfect for keeping cool in comfort and style!

Slink - Natalya - Fatpack

Natalya is your quintessential “boardroom to bedroom” style of heel. High enough to be extremely sexy, not too high to wear all day. Natalya is as at home in a power suit as she is in a little black dress. In perfect suede with a metal accent on the heel, Natalya is a very versatile style for every woman.Xenia - Fatpack Options

Xenia is the primadonna of shoes. She is all flair and flounce and definitely not in the “sensible shoe” category. At a height not for the faint of heart, with a bold decorative t-bar, Xenia is a real head turner.

We at Slink have spent the last few weeks re-imagining our HUD, and have come up with a very neat system that gives us a lot of versatility, and in turn gives you a lot of versatility! Each of these beauties in the single colour variant comes with a HUD that allows you to select your sole and metal options where they apply, and the Multipack variant comes with a HUD that allows you to select all sorts of options! You can mix and match to your hearts content with the Multipacks.

Here is a little video I made of the HUD in action!

All three of these ladies will be available in the upcoming round of Shoetopia, starting on September 25th and running through to October the 9th. Taxi 

The Slink Texture Studio – for Creators!

I have just released the Slink Texture Studio. This will help creators to test their applier textures before they are even uploaded! You can pick the Studio up by grabbing a personal HUD (FREE) from the Slink Mainstore, or free from the vendor you see below, or if you have previously been approved for a Skinmakers or Clothiers (includes tattoos and nails) applier kit, you can simply request a redelivery at the redelivery terminal and the Texture Studio is included within those bags! The studio includes 2 female and one male toolkit, and all the bits you need to test out your textures. It also assists you to create your Slink Applier HUD data notecards! Enjoy 🙂

Texture Studio for Creators

A video tutorial for using the Studio can be found here: https://youtu.be/PL_rE-WcG5Y  The video does contain Barbie doll nudity, so view at your own discretion.

Update – Slink Physique hotfixes!

We had a great response to our update just before Christmas, and some wonderful feedback, thank you very much to those that got back to us with comments!

BODY UPDATES

This was an epic project that we undertook over several months of pretty intense work, and, as with anything on this scale, there are bound to be a few little issues that don’t come up until it’s released to the wild, and people start using it for real. That said, this release went very smoothly, with very few issues, and because we don’t like to leave these things too long, we have today released an update with a couple of fixes and a couple of changes based on the feedback we received!

It is currently in the redelivery terminals, and you can get your update right now! Here is what has changed!

Get yours at Slink

  • updated a script to prevent a potential crash when using the Slink Personal applier HUDs
  • Added some help panels to the HUD layout to assist with screen positioning.
  • Moved HUD to top left attachment point to assist with screen positioning. Editing handles should also be over the S icon, rather than offscreen.
  • [female bodies only] Added a magnification section to the Alpha tab to assist with selecting the smaller areas in the chest and back
  • Fixed an issue that was causing the skin layer not to ignore alpha channels in skin textures, resulting in lighting and texture layer glitches
  • [female original body only] Fixed an issue that was causing the tattoo and stocking layers on the lower legs to clip with the skin layer

CREATORS KIT UPDATES!

We have put updated creator kit bags into the redelivery terminals, adding a few logos here and updating a couple of notecards there but most importantly, we have added 2 new features:

If you previously have a resellers kit/shoe sellers kit, the auto hide and foot switcher scripts will be in those kits when using redelivery to resend yourself those kits.

Auto Alpha scripts for creators, so you can make your own mesh creations turn off parts of the Slink bodies when worn

and

Foot switcher scripts for shoe creators! You can now put one simple script in your shoes to tell the Deluxe feet which height foot they should be!! Your customers don’t need to worry about switching via the Deluxe HUD, the feet will automatically set themselves correctly 🙂 (Only for the Slink Avatar Enhancement Deluxe Feet)

For current approved mesh creators, you can request the above as a mesh creators add on kit. Please contact Slink Resident to get your name added to the system! New approvals will receive it when their kits are sent.

(Texture tester mannequins and new 3d files will be coming in the new year!)